The IoT is an emerging global Internet-based technical architecture facilitating the exchange of goods in a global supply-chain network [1]. As the technology trend shifts towards providing faster data rates and lower latency connectivity the Internet is expected to double in size every 5.3 years and cloud computing can play a key role in that growing. Cloud computing is one of the enabling platforms to support IoT. Most “things” of the real world will be integrated into the virtual world by enabling anytime, anywhere full connectivity.
Cloud computing is a model for enabling access to a shared pool of configurable computing resources by allowing users to take benefit from all existing technologies, without the need for deep knowledge about or expertise with each one of them.
In 2010, the number of everyday physical objects and devices connected to the Internet was around 12.5 billion. This number is expected to double to 25 billion in 2015 as the number of more smart devices per person increases, and to a further 50 billion by 2020 [2].
Connected World. |
|
31 % |
Phones. |
29% |
Notebook. |
10% |
Smart Phones. |
8% |
Smart TV. |
5% |
Tablets. |
5% |
Game Players. |
5% |
Media Players. |
5% |
eReaders. |
3% |
Others. |
Asia currently has the most M2M connections because of the big effort carried out in some countries as Japan and China. However, American and European technology companies are making an important progress on IoT and they will bring to a market growing in these countries. With the important emergence of the IoT, new regulatory approaches to ensure the privacy and security of users and data must to be defined.